Detailed breakdowns across 4 theaters of war with strategies and control points
This is an assault map where the attacking Japanese naval forces must land on the island and capture all five American-held control points to secure victory. The American ticket count will not drain until the Japanese control every single point.
An assault map featuring jungle warfare where American forces must capture Japanese-held positions on the island.
An assault map where U.S. forces must launch an amphibious invasion against the fortified island dominated by Mt. Suribachi.
A unique naval/air combat map featuring carrier-based warfare with no ground objectives.
An infantry-focused battle fought within the rubble-filled streets of a ruined city. While a few vehicles are available, their movement is severely restricted by debris.
A massive tank battle map featuring wide open terrain ideal for armored warfare.
Urban combat in the streets of Kharkov, featuring a mix of infantry and armor.
An assault map recreating the desperate final battle for Berlin. The attacking Soviets must capture all three German-held control points in chaotic urban combat.
A vast, open desert landscape where vehicle combat is essential. A mountainous ridge divides the map with only two narrow passes for ground vehicles.
A desert warfare map featuring armored combat across dunes and outposts.
An assault on the strategic port city of Tobruk.
A failed British offensive to relieve the siege of Tobruk.
An assault map placing players in the role of attacking American forces storming heavily fortified German beach defenses. American tickets drain continuously until they capture the bunker complex.
Combat in the hedgerow country of Normandy, featuring close-quarters infantry and armor battles.
An airborne assault map featuring paratrooper drops and bridge capture objectives.
Winter warfare in the Ardennes forest featuring the German counter-offensive.