WikiBasic Training
Basic Training
Getting Started
Essential gameplay mechanics for new recruits — controls, combat, and communication
Quick Controls Reference
WASDMovement
MouseLook/Aim
L CtrlCrouch
ZProne
SpaceJump
RReload
MFull Map
TabScoreboard
KGlobal Chat
LTeam Chat
EEnter Vehicle
F1-F7Radio
Movement & Maneuvers
- •WASD for movement, mouse controls aiming direction
- •Left Shift to walk (slower, no tactical advantage)
- •Left Control to crouch - improves weapon accuracy
- •Z to go prone - greatest concealment and accuracy bonus
- •Spacebar to jump over low obstacles (not barbed wire)
Pro Tips
- Strafing (A/D while aiming forward) is crucial for dodging fire
- Circle-strafing only works in 1v1 infantry fights
- You can jump onto friendly vehicles to ride as unofficial passenger
Swimming
- •Limited to forward/backward movement only
- •Cannot dive or use any weapons while swimming
- •Health drains after a short distance (stamina limit)
Pro Tips
- If stranded far from shore, use Enter > Suicide to respawn faster
Maps & Navigation
- •Mini-map in upper right shows your position (arrow) and facing direction
- •Friendly troops shown as blue (Allies) or red (Axis) arrows
- •Press M for full-screen map showing all friendly units and vehicles
- •Fog of war is in effect - enemy units are not shown on map
Weapons & Combat
- •Crosshair size indicates accuracy - widens when moving, shrinks when still
- •Crouching or prone provides significant accuracy bonus
- •Right-click to zoom/use sights for precise aiming
- •Knife is lethal from behind on stationary targets
Grenades
- •Left-click for maximum-force throw
- •Right-click and hold for variable-force throw with power meter
Pro Tips
- Throw grenades UNDERNEATH vehicles - prevents bounce-back and focuses blast on weak underbelly
The Ticket System
- •Tickets = your team's reinforcements
- •Every death (any cause) subtracts one ticket
- •Win by reducing enemy tickets to zero
- •Ticket Bleed: Holding majority of control points drains enemy tickets over time
Pro Tips
- On Assault maps, attacker tickets drain from the start until they capture a point
- On Head-On maps, you need more than half of all points for ticket drain
Capturing Control Points
- •Control points provide spawn points and vehicle/asset access
- •To capture: Be inside the capture radius (white flag icon appears)
- •Cannot capture if ANY enemy is also in the radius (contested)
- •Most maps have an uncapturable main base as fallback spawn, but some maps do not. Check the map layout for details.
Communication
- •K = All chat (everyone)
- •L = Team chat (your team only)
- •F1-F8 = Radio commands menu (voice + text callouts)
Pro Tips
- Radio commands are fastest in combat - "Medic!", "Armor spotted!", etc.
- Spotting enemies (F3 menu) does NOT place icons on the minimap like later Battlefield games. It only sends a radio voice callout and briefly flashes directional arrows for nearby teammates.
Map & Kick Voting
- •Press Tab to open the scoreboard, then right-click and select "Lock" to access the vote menu
- •You can vote to change the map or kick a disruptive player
- •Votes require 50% of the server to pass
Pro Tips
- Use the console commands: game.voteMap [ID] and game.voteKickPlayer [ID] for direct voting
- Type game.listMaps or game.listPlayers in console to see available IDs
Teamkill Rules (FTK/PTK)
- •Friendly fire is on by default in most servers
- •If teamkilled, open the console (~) and type ptk to punish or ftk to forgive
- •Punishing adds extra respawn time for the teamkiller
- •Accumulating too many punished teamkills results in auto-kick (server configurable)
Pro Tips
- The system is console-only — there is no on-screen prompt like later Battlefield games
- Some servers set punish-by-default mode, where you must type ftk to forgive
Radio Commands
Communicate with your team using quick radio messages
Radio Commands (F1-F4)
Transmitted over radio - only your team can hear them regardless of distance.
Vocal Commands (F5-F7)
Shouted aloud - nearby enemies can hear them too!
ConfirmF1
F1+F1Roger
F1+F2Negative
RequestF2
F2+F1Requesting pickup
F2+F2Requesting reinforcements
F2+F3Requesting anti-tank support
F2+F4Requesting naval support
F2+F5Requesting air support
F2+F6Artillery ready for barrage
F2+F7Requesting APC support
SpottedF3
F3+F1Armor spotted!
F3+F2Infantry spotted!
F3+F3Unit spotted!
F3+F4Ship spotted!
F3+F5Submarine spotted!
F3+F6Airplane spotted!
F3+F7Scout spotted!
Defend/AttackF4
F4+xxDefend/Attack specific control point
F4+F4Defend/Attack closest control point!
Confirm (Vocal)F5
F5+F3Defending
F5+F4Attacking
F5+F5Roger
F5+F6Negative
Alarms (Vocal)F6
F6+F1Wait
F6+F2Fire
F6+F3Hold fire
F6+F4Fire in the hole
F6+F5Medic! / Need repairs!
F6+F6Take cover! / Watch your six!
F6+F7Bail out!
Tactics (Vocal)F7
F7+F1Cover me
F7+F2Hold this position
F7+F3Go for the enemy flag
F7+F4Fall back
F7+F5Stick together / Get in!
F7+F6Follow me
F7+F7Go! Go! Go!
Radio Command Tips
- • Spotting enemies (F3) marks them on the minimap for your entire team - use it constantly!
- • "Artillery ready" (F2 F6) tells Scouts you're manning an artillery piece and need targets.
- • "Medic!" (F6 F5) changes to "Need repairs!" when you're in a vehicle.
- • "Stick together" (F7 F5) changes to "Get in!" when you're driving a vehicle with empty seats.
- • Be careful with vocal commands (F5-F7) near enemies - they can hear you!