Ranking System

RP Rating

Rating Points (RP) measure skill on a 0–2,000 scale. It rewards how well you play, not just how much — every component is benchmarked against the 95th percentile of active players.

How RP Works

Your Rating Points (RP) are calculated from six weighted components, each normalised against the active player population. Only ranked rounds count — rounds are automatically excluded if they are co-op, too short, or flagged for manipulation.

An experience multiplier scales RP linearly up to 30 rounds — this prevents small sample sizes from inflating scores. To appear on the leaderboard you need 3+ ranked rounds and activity within the last 60 days.

RP Components

Objective / Round
30%

Objective score per round — flag captures, defenses, and team assists. Calculated as (Score − Kills) / Rounds.

Kill / Death Ratio
25%

Your overall KDR across all ranked rounds. Higher KDR means more efficient combat.

Kills / Minute
20%

Combat tempo — how quickly you eliminate enemies relative to round duration.

Win Rate
10%

Percentage of rounds where your team won. Rewards teamplay and clutch performance.

Map Variety
10%

Number of distinct maps played. Encourages versatility across different battlefields.

Score / Round
5%

Average total score per round. A general measure of overall impact each game.

Ranked vs Unranked Rounds

Ranked
  • Conquest, TDM, and CTF rounds
  • 4 or more tracked human players
  • At least 2 minutes of playtime
  • At least one kill or death recorded
  • Non-blacklisted server
Unranked — excluded
  • Co-op (bot) rounds — Coop gametype is always excluded
  • Fewer than 4 tracked human players
  • Round lasted less than 2 minutes
  • Zero kills and zero deaths (map transitions / empty servers)
  • Suspected bot farming — flagged by automated detection for abnormal stats
  • Blacklisted server — rounds are not ingested at all

Zero Tolerance Policy

Stats padding and manipulation — killing bots or AFK players, farming empty servers, or using mods to artificially inflate scores — will not be tolerated. Offending servers and usernames will be permanently blacklisted from the global ranking system.

Earnable Achievements

Unlock medals by completing milestones and challenges in-game.

Kill Streaks

Kill Streak 5

Kill Streak 5

5 kills in a single life.

Kill Streak 10

Kill Streak 10

10 kills in a single life.

Kill Streak 15

Kill Streak 15

15 kills in a single life.

Kill Streak 20

Kill Streak 20

20 kills in a single life.

Kill Streak 25

Kill Streak 25

25 kills in a single life.

Kill Streak 30

Kill Streak 30

30 kills in a single life.

Kill Streak 50

Kill Streak 50

50 kills in a single life.

Lifetime Kills

Killer 100

Killer 100

100 lifetime kills.

Killer 500

Killer 500

500 lifetime kills.

Killer 1,000

Killer 1,000

1,000 lifetime kills.

Killer 2,500

Killer 2,500

2,500 lifetime kills.

Killer 5,000

Killer 5,000

5,000 lifetime kills.

Killer 10,000

Killer 10,000

10,000 lifetime kills.

Killer 25,000

Killer 25,000

25,000 lifetime kills.

Killer 50,000

Killer 50,000

50,000 lifetime kills.

Legendary Killer

Legendary Killer

Legendary lifetime kill count.

Career Score

Score 10k

Score 10k

10,000 total career score.

Score 50k

Score 50k

50,000 total career score.

Score 100k

Score 100k

100,000 total career score.

Score 500k

Score 500k

500,000 total career score.

Millionaire

Millionaire

1,000,000 total career score.

Playtime

Recruit (10h)

Recruit (10h)

10 hours on ranked servers.

Regular (50h)

Regular (50h)

50 hours on ranked servers.

Veteran (100h)

Veteran (100h)

100 hours on ranked servers.

Dedicated (500h)

Dedicated (500h)

500 hours on ranked servers.

Life-er (1000h)

Life-er (1000h)

1,000 hours on ranked servers.

Elite Warrior

Elite Warrior (Bronze)

Elite Warrior (Bronze)

Top performing combatant.

Elite Warrior (Silver)

Elite Warrior (Silver)

Superior combat performance.

Elite Warrior (Gold)

Elite Warrior (Gold)

Exceptional combat performance.

Elite Warrior (Legend)

Elite Warrior (Legend)

Legendary combat performance.

Habits & Consistency

Early Bird

Early Bird

Play in the early morning hours.

Night Owl

Night Owl

Play late into the night.

Server Regular

Server Regular

Play consistently on the same server.

Consistent Killer

Consistent Killer

High KPM over many consecutive rounds.

Rock Solid

Rock Solid

Few deaths and high playtime in a round.

Map Mastery

Map Dominator

Map Dominator

Win at least one round on every official map.

Map Specialist

Map Specialist

Very high win rate on a specific map.

Map Legend

Map Legend

Legend status on a specific map.

Special

Comeback King

Comeback King

Win a round after your team was significantly behind.